Grab it Magazine Home
Contact Grab It Magazine
Grab It Magazine Frequently Asked Questions
Grab It Magazine Privacy Policy
Indie Games News Mobile Menu

Gossip - Industry News

11 May, 2017

Rime Developer Explains Switch Price Difference, Offers Bonus

Hot on the heels of some negative press, Rime developer Grey Box offers an explanation and a freebie.

We’ve been following Rime quite closely here at Grab It. For the most part, that’s because it looks amazing. Stuck somewhere between Journey, The Witness and Legend of Zelda, it’s focused on exploration, environmental puzzle-solving and the mystery of how a young boy got marooned on an island full of ancient ruins. It’s one of those indie games that really turns heads.

Unfortunately, it started turning heads for the wrong reason when the pricing for the Switch version of the game arrived. At $79.95 here in Australia, it was $20 more than the Xbox One and PS4 versions of the same game. Nintendo fans were quick to take up arms – by which we mean sound-off in forums - and Grey Box was paying attention. The developer just sent us the following peace offering:

10 March, 2017

RiME up to $30 more Expensive on Switch than Other Formats

The Australian pricing for exciting, upcoming indie adventure puzzler RiME has thrown a surprise figure at Nintendo Switch owners. It's Double!

Update: The distributor just sent through revised pricing due to an error in the initial price release. New pricing is $79.95 on Switch, $59.95 on Xbox One and PS4, and $49.95 on PC. So the price gap is $20 to other consoles and $30 to PC. Still significant.

RiME is one of the more promising looking indie titles coming out in 2017 – one we highlighted in our sister site's Nintendo Switch Guide (see below). The game is like a cross between The Legend of Zelda, The Witness and Ico, mixing in puzzle-solving and adventure-like exploration with a more introspective tone and atmosphere. You play as a seemingly cursed young boy left shipwrecked and alone on a rugged, but beautiful island.

Your goal is to escape, which means discovering the secrets of this place. The action is less about combat and more about exploration and puzzle-solving, the latter using elements like light, sound, time and perspective. It’s all set in a large environment navigated to via an over-world, and it looks gorgeous - you can see the full trailer below.

Home

Latest Issue

Grab It iPad Magazine Indie Games Episode 8 out now