I launched Grab It in December 2013 with three big goals: To give the excellent work being done by indie game developers the triple-A media coverage they deserved, to innovate and push the concept of a digital magazine into brand new areas and to help the next generation of games journalists gain experience and build a portfolio. To date we’ve released four episodes and launched a website, and we’ve got a spin-off special episode and a fifth instalment nearing release.
Thankfully, I have had a team of excellent and dedicated writers, social media specialists, developers and designers helping me every step of the way. Yet the indie development scene moves fast and we’re looking to swell our ranks with talented and enthusiastic fans of iPad and indie gaming. We’re looking for content creators, content uploaders and content spreaders looking to be part of a team looking to create and be a part of something unique and cool.
All of us here at Grab It are doing it for the experience – if you want to build a portfolio of published media, gain credit for building a social networking empire or just have your voice heard, we’d love to hear from you. I’ll work with you to build your skillset and market awareness – I’ve got plenty of experience to pass on, having worked in games media for 17-years on some of the planet’s biggest publications, including Game Informer, GamePro, Official PlayStation, Official Xbox, IGN, GameSpot and more.
Please email me with an introduction on why you're keen to be involved and a sample of your work if you’re a writer, let’s player, artist or other media creator, or if you’re keen to get involved with our social media team, let us know where your interests lie and your channels of choice.
I look forward to hearing from you!
Have You Collected All The Grab It Episodes:
- Episode 1 - With The Making of République
- Episode 2 - With The Making of Oceanhorn
- Episode 3 - With The Making of Monument Valley
- Episode 4 - With The Making of Last Inua