Grab it Magazine Home
Contact Grab It Magazine
Grab It Magazine Frequently Asked Questions
Grab It Magazine Privacy Policy
Indie Games News Mobile Menu

Gossip - Industry News

09 January, 2014

Simian.Interface is Bananas

Some games are just plain quirky. Playing as a test-subject monkey with a malfunctioning computer in its brain to solve spatial-based puzzles definitely classifies as quirky. In simian.interface, your primate friend must align, create and solve geometrical-based puzzles, all for the wonderful prize of a banana. What you realise pretty quickly is that simian.interface isn’t afraid to push the boundaries of how we think a game should act and feel. It also turns the introspective finger on ourselves, making us ponder about the monkey hamster wheel of society. Pretty neat for a game that’s all about solving puzzles.

If you’re in the mood for an eccentric puzzle-based game, that’s both challenging and rewarding, all while pushing you to do some navel gazing, simian.interface is right up your banana tree.

It's rolling out across the world here; this grab it link will update automatically. (here for iPhone)

« Back to blog

New comment

comments powered by Disqus

Latest Issue

Grab It iPad Magazine Indie Games Episode 8 out now