The Unity3D game engine is rather special. Developed by Unity Technologies, it’s provided an entry level option middleware solution for indies all across the globe, that has the depth and community to deliver truly high-end product. We featured an extensive interview with CEO David Helgason in Episode 2 of Grab It, in which he details how the company formed, how the engine has come together and its future if you’d like to delve more into the tech.
Each year the company holds awards to celebrate the best use of its technology in the gaming market and the Unity Award 2014 nominations reveal just how influential the middleware has become. It’s a who’s who of indie classics from the past year, and despite being a multiformat engine, iOS is represented in style.
The highly desired Golden Cube award nominees include;
- Device 6 by Simogo (read our showcase review and exclusive interview in Episode 1)
- République by Camouflaj (read our world exclusive making of feature in Episode 1)
- Monument Valley by ustwo games (read our world exclusive making of feature in Episode 3)
- Hearthstone: Heroes of Warcraft by Blizzard
All four are brilliant, must-own experiences that we heartily recommend, and they were honoured in other categories, too. Also receiving nods in categories like community choice, best visuals and best gameplay are:
- Hitman Go (read our review here)
- The Room Two (read our showcase review and exclusive interview in Episode 2)
- Ittle Dew
- Rakoo’s Adventure
- Guardian Stone (out September 2014)
Many of these games featured in our Top 50 iOS Indie Games of 2013, and our Top 50 iOS Indie Games of 2014, So Far lists, too.
Best of luck to the nominees!